Showing posts with label Game Development. Show all posts
Showing posts with label Game Development. Show all posts

Sunday, 24 January 2021

The Very Difference Between Game Design & 3D Game Development You Always Want to Know

 

Getting into the gaming industry is a dream for many people. In addition to the fact that this area is always relevant, dynamic, alive and impenetrable for problems inherent in other areas, it will become a real paradise for those who love games. Turning your hobby into work is probably the best thing that can happen in your career.



What is Game Designing?

A 3D Game Designer is a creative person who dreams up the overall design of a video game. Game design is a large field, drawing from the fields of computer science/programming, creative writing, and graphic design. Game designers take the creative lead in imagining and bringing to life video game worlds. Game designers discuss the following issues:

·         the target audience;

·         genre;

·         main plot;

·         alternative scenarios;

·         maps;

·         levels;

·         characters;

·         game process;

·         user interface;

·         rules and restrictions;

·         the primary and secondary goals, etc

Without this information, further work on the game is impossible. Once the concept has been chosen, the game designers work closely with the artists and developers to ensure that the overall picture of the game is harmonized and that the implementation is in line with the original ideas. As such, the skills of a game designer are drawn from the fields of computer science and programming, creative writing and graphic design. Game designers take the creative lead in imagining and bringing to life video game stories, characters, gameplay, rules, interfaces, dialogue and environments. 

A game designer's role on a game development outsourcing team differs from the specialized roles of graphic designers and programmers. Graphic designers and game programmers have specific tasks to accomplish in the division of labor that goes into creating a video game, international students can major in those specific disciplines if desired. 

The game designer generates ideas and concepts for games. They define the layout and overall functionality of the Game Animation Studio. In short, they are responsible for creating the vision for the game. These geniuses produce innovative ideas for games. Game designers should have a knack for extraordinary and creative vision so that their game may survive in the competitive market. The field of game design is always in need of artists of all types who may be drawn to multiple art forms, original game design and computer animation. The game designer is the artist who uses his/her talents to bring the characters and plot to life.

Who is a Game Development?


Games developers use their creative talent and skills to create the games that keep us glued to the screen for hours and even days or make us play them by erasing every other thought from our minds. They are responsible for turning the vision into a reality, i.e., they convert the ideas or design into the actual game. Thus, they convert all the layouts and sketches into the actual product. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement and level design.

3D Game development involves bringing these ideas to life. Developers take games from the conceptual phase, through *development*, and into reality. The Game Development Services side of games typically involves the programming, coding, rendering, engineering, and testing of the game (and all of its elements: sound, levels, characters, and other assets, etc.).

Here are the following stages of 3D Game Development Service, and the best ways of learning game development (step by step).

·         High Concept

·         Pitch

·         Concept

·         Game Design Document

·         Prototype

·         Production

·         Design

·         Level Creation

·         Programming

 

Roles on a Development Team:

Game design is a diverse field that will equip graduates to both design and create their own video game universe, but what are the roles on a Game Development Companies team that game designers hold prior to being a lead designer? Here are a few options:

·         Level designer

·         Game writer/storyline developer

·         Game artist/content designer

·         Programmer/system designer

·         World designer

·         Interface designer

 

 

What Is the Difference Between Game Design and Game Development?

Many people never realise that game design and game programming are two very different things. It’s easy to get confused, especially for individuals not involved in the game industry. Understanding the difference between game design and development services is even more crucial for individuals interested in a career within the game industry. Although there are several similarities between the two, game design focuses on the creative vision for a game while Game Development Studio focuses on the technological methods of implementing the ideas of designers, using computer code to bring those games to life. That's only the surface of what these jobs cover within a company, however.

 

 

We hope that the difference between the two important and responsible gaming professions is now clearer to you. In every successful team, there are always those who know how to think through ideas and build them into a harmonious canvas and those who shape these ideas into concrete forms that you can interact with in a completely immersive form.

At GameYan Studio, we are always guided by the principles of teamwork and transparent communication between departments. Therefore, our game designers and developers work in excellent tandem, ideally delivering projects exactly the way the client wanted them to be. 

 

For More: https://gameyan.com/game-development-company-design-studio.html

Social Links :

https://www.facebook.com/gameyanstudio/?ref=bookmarks

https://www.instagram.com/gameyanstudio/

https://www.pinterest.com/gameyan/

https://www.linkedin.com/company/9212254/admin/

https://twitter.com/GameYanStudio

 

 

Tuesday, 29 March 2016

Pre-Production – The Initial Stage of Any Visual Project

Pre-Production!!! What is pre-production?
It is important rather say crucial stage of any project. Concept, story writing, scripting, character designing, voice hover and what not is included. Production and Post Production stage depends upon this first step. As it is truly said “If you toil in your First Step and it is accurate and well defined  then you can walk rest of the steps nimble and easy.”

Other than the major steps described above, there are list of tasks which we need to execute in this stage. If not, then these small-small things can create a blunder in the final stage.



Let’s shed light on the steps involved in Pre-Production
  1. Concept: Before making any film, advertising or game, we need to create a concept. Without the concept, the story will not be able to attract the audience. Take any media company, say Game Development Studio, Animation Movie Production Companies, Film Animation Companies, Film Production Company and other such companies work day and night for concept and title first and then proceed for the story writing.
  2. Story Writing: Concept is ready, title is finalized. Now the writer envisions the story and connects it with the concept. He draws the focus of the audience towards the concept and brings out the purpose behind his story writing.
  3. Script Writing: Now, time for some action, dialogs and scripts. These three elements are the punching part of any visual project. Scripts, action and dialogs are sequenced and written considering the characters and the scene.
  4. Storyboard: Storyboard is like a flip book. What action a character performs in a particular scene is drawn. Though, a rough sketch but storyboard gives a clear picture of the movements of a character and how the scene is going to look like.
  5. Voice Hover : Usually, in films the characters speak their dialogs but what about animated films? Voice hover artists record the dialogs of the characters in the first stage so that when the final character is modelled, the recorded voice can be integrated during designing it with the final character model.
  6. Animatic Effects : These effects are made after storyboard and voice hover. Once character is designed, the recorded voice is integrated with it for testing purpose before the final designing and effects.
  7. Character Design with clay sculpting: First, artists draw rough sketches of a character. Then character is sculpted with clay. Sculpting and designing of a character is done to clear the imagination of the story and type of characters required in a particular scene. This type of character designing and clay sculpting is done in large media companies like Animation Production Companies, Game Development Studios, Animation Movie Production Companies.
Hope this short and precise introduction to pre-production will give you a clear idea what is preproduction and why it is requisite.
GameYan is one of the good companies involved in Pre-production. Its recent examples can be seen in the website page as well http://www.gameyan.com/project.html.
Take a look on the recent examples,

Project : Chief’s Daughter
Category: Animation Film
GameYan Involvement: Pre-Production (Finished) and Post production (Running)

Pre-Production – The Initial Stage of Any Visual Project

Pre-Production!!! What is pre-production?
It is important rather say crucial stage of any project. Concept, story writing, scripting, character designing, voice hover and what not is included. Production and Post Production stage depends upon this first step. As it is truly said “If you toil in your First Step and it is accurate and well defined  then you can walk rest of the steps nimble and easy.”

Other than the major steps described above, there are list of tasks which we need to execute in this stage. If not, then these small-small things can create a blunder in the final stage.



Let’s shed light on the steps involved in Pre-Production
  1. Concept: Before making any film, advertising or game, we need to create a concept. Without the concept, the story will not be able to attract the audience. Take any media company, say Game Development Studio, Animation Movie Production Companies, Film Animation Companies, Film Production Company and other such companies work day and night for concept and title first and then proceed for the story writing.
  2. Story Writing: Concept is ready, title is finalized. Now the writer envisions the story and connects it with the concept. He draws the focus of the audience towards the concept and brings out the purpose behind his story writing.
  3. Script Writing: Now, time for some action, dialogs and scripts. These three elements are the punching part of any visual project. Scripts, action and dialogs are sequenced and written considering the characters and the scene.
  4. Storyboard: Storyboard is like a flip book. What action a character performs in a particular scene is drawn. Though, a rough sketch but storyboard gives a clear picture of the movements of a character and how the scene is going to look like.
  5. Voice Hover : Usually, in films the characters speak their dialogs but what about animated films? Voice hover artists record the dialogs of the characters in the first stage so that when the final character is modelled, the recorded voice can be integrated during designing it with the final character model.
  6. Animatic Effects : These effects are made after storyboard and voice hover. Once character is designed, the recorded voice is integrated with it for testing purpose before the final designing and effects.
  7. Character Design with clay sculpting: First, artists draw rough sketches of a character. Then character is sculpted with clay. Sculpting and designing of a character is done to clear the imagination of the story and type of characters required in a particular scene. This type of character designing and clay sculpting is done in large media companies like Animation Production Companies, Game Development Studios, Animation Movie Production Companies.
Hope this short and precise introduction to pre-production will give you a clear idea what is preproduction and why it is requisite.
GameYan is one of the good companies involved in Pre-production. Its recent examples can be seen in the website page as well http://www.gameyan.com/project.html.
Take a look on the recent examples,

Project : Chief’s Daughter
Category: Animation Film
GameYan Involvement: Pre-Production (Finished) and Post production (Running)

Monday, 7 March 2016

Design your 3D Games at GameYan Animation Studio


“That narrow notion is important. Control is what separates games from watching TV, or watching a fishbowl. Control means affecting the game world. If the core experience loop is “player acts” –> “something happens in game world,” then the player is going to be most invested in his or her actions. “Says Tony Li
The saying applies here,
GameYan is what looks at. From 3D Character Modeling, Animation,  Game Development and what not. We have affected the 3D world in all means. We look at what involves players in playing the game and his interest, rest is what we do. Creating a single game involves lot of resources and lot of innovative ideas. We not only create the animation characters and develop the game, we make the games connect to real lives and add loads of fun, excitement and energy.


Being a 3D Game Development Studio, we have an expert team of game developers, character modeling designers and graphic designers who play an important part in making illusions realistic and add life to it. This expert panel dive deeper and carve the minds of smart clients and pull out what a client want from us. Though, technology challenges us by getting advance day by day, but our passion of doing something beyond one’s expectation helps us to be updated with the bandwagon of technology.
Today, with the advancements in technology, we have also come across advancements in the world of gizmos. From laptops to computers, from PSP’s to other gaming devices a vast difference has been noticed in their features and hardware/software integration. We always develop the games that are compatible to all the devices and deliver the best developed games.
Don’t believe us???
Travel the world of 3D Game Development Studio through your eyes and feel the magic!!
We also Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering , Motion Capture Animation, Game Design, Special Effects, 2D/3D Concept Art, Matte Painting ,etc..

Tuesday, 9 February 2016

An Introduction to Game Props Modeling

Hello People!!! We all enjoy playing games. They are just fun. Developers and designers put lot of efforts and take care of even minute things used while developing a Game. Characters, Props, CET, voice, background music, what not…
This time we will be focusing on Game Props Modeling!!!
What are Props in Game?

Assets like road, street light, waterfall, jungle, trees which categorizes the environment, comes under props. Second is, Gun, Knife, Sword or whatever a character is holding in its hand is known as prop. Props in simple language means the object that speaks about the action which a character is going to perform either currently or in near time.

2D Game Assest Design





How props are designed?
Props are created in low polygon using either Maya or Unity software. Usually,modeling props in Maya is preferable. Then, these low poly props models are dragged to Zbrush or Mudbox software for sculpting. Afterwards, a texture is created in ZBrush where a new terrain is drawn virtually. Then, again that prop is brought to Maya where a geometry map is created according to the texture. Finally, XY Shrink wrap script is used to adapt all the details from low poly props model and transform it to a high poly props model giving it a final shape.
If we focus more on Zbrush tool, this software is used for sculpting, detailing and rigging.
Sculpting means creating object by carving, casting, or other shaping techniques.
Detailing means addition of elements in a void object to give it an appropriate shape.
Rigging means supporting element of an object. Say for example, human beings have bones and joints which help them to move their hands and limbs. Similar way, props are given supporting element (rigged ) if required.
This was just an introduction to Game Props Modeling. I hope you have got an idea about modelling props in games which you were not aware before.
GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..   

Tuesday, 8 December 2015

Pre Production Studio for Character Modelling- Animation & Game Development - Show Reel 2015



Gameyan Animation Film Pre Production Studio for Character Modeling and Game Development Service. Check out this fantastic and inspiring Yantram Animation Studio Show Reel 2015 by the talented team at GameYan Studio! Our 3D Animation studio offers character modeling, Sculpting, Texturing, Character Rigging, motion capture, VFX, production, post production for 3d movies and game design animation.

Sunday, 6 December 2015

Oculus Rift DK2, Cardboard, Virtual Reality Experience - oculus rift Car Driving





Watch GameYan Video about the experience on the game Project CARS while using the Oculus Rift DK2, cardboard, Virtual Reality and 3D Realistic Game Development Studio. Desert Car Driving is the Unity free car project and tutorial mania with the Oculus Rift camera added to it.

View our Website at http://www.gameyan.com/