Tuesday, 22 March 2016

Maya Cartoon Character Modeling , Rigging Animation for 3D Movies/Film and Games


Our Animation Studio Modeling a 3D Cartoon Character in Maya. And Also We offer best 3D Game Design, Game Art, Props Modeling, Character Modeling and Concept art for Movies/Films and Game Animation. 


Hire 3D Game Developer and 3D Animator from GameYan If you have any questions let me know at game@gameyan.com

Monday, 14 March 2016

Contro VR Game for Cardboard - Packed with Action and Powers



This is a Contro VR Game for Google Cardboard and other 3D mobile virtual reality headsets for Demo Purpose. We Launch of VR Game titled "Contro VR Game" to app stores and framed in bold letters along with graphics. It's first run and gun VR game developed using VR Technology and rays of 3D. There are two modes of playing the game:

1. Acceleration mode - Normal device mode.
2. VR Cardboard mode - Wearable Device.

This Contro VR Game will remind you of the Contra video game which we used to play at home during our school vacations. Remember??

Saturday, 12 March 2016

Fastrack Car Driving Game to be played using Google Cardboard Glasses

FasTrack VR Available on Google Play Store and iTunes App Store.
On February 23, 2016- GameYan announced the launch of Fastrack Car Driving Game. It is the first gaming application designed to be played using Google Cardboard Glasses and other 3D VR Headsets.
FasTrack VR Game from GameYan Studio features the most popular sport car racing in action form. The game is not about just racing, it’s about victory. The game takes you back to the fantasy of the Hollywood movie  Death Race where prisoners compete for their freedom and lives.
Introducing for the first time the action thriller car racing game using VR technology which will make feel the adrenaline rush in you. It is mainly a power game.  The cars designed in the game have been heavily modified with armour plating, machine guns and defensive weapons. Animation and graphics are tremendous, features of this game are enthralling and user interface is eye-catchy.  It’s a real adventure. Must a play!
About GameYan Studio
GameYan is loyal to delivering high quality 3D Game Modeling, Film Production, VFX, Motion Capture and Animation Services for TV, feature film and Games. Our main focus is on the Game Character Modeling and Rigging, 3D Game Assets for Pre/Post-Production for Movie and short films, cinematic video content, TV advertisement & commercials animation content and Game Development. A professionally managed Game Animation Company based in India and USA.
For More Information Visit the Website: http://www.gameyan.com





Monday, 7 March 2016

Design your 3D Games at GameYan Animation Studio


“That narrow notion is important. Control is what separates games from watching TV, or watching a fishbowl. Control means affecting the game world. If the core experience loop is “player acts” –> “something happens in game world,” then the player is going to be most invested in his or her actions. “Says Tony Li
The saying applies here,
GameYan is what looks at. From 3D Character Modeling, Animation,  Game Development and what not. We have affected the 3D world in all means. We look at what involves players in playing the game and his interest, rest is what we do. Creating a single game involves lot of resources and lot of innovative ideas. We not only create the animation characters and develop the game, we make the games connect to real lives and add loads of fun, excitement and energy.


Being a 3D Game Development Studio, we have an expert team of game developers, character modeling designers and graphic designers who play an important part in making illusions realistic and add life to it. This expert panel dive deeper and carve the minds of smart clients and pull out what a client want from us. Though, technology challenges us by getting advance day by day, but our passion of doing something beyond one’s expectation helps us to be updated with the bandwagon of technology.
Today, with the advancements in technology, we have also come across advancements in the world of gizmos. From laptops to computers, from PSP’s to other gaming devices a vast difference has been noticed in their features and hardware/software integration. We always develop the games that are compatible to all the devices and deliver the best developed games.
Don’t believe us???
Travel the world of 3D Game Development Studio through your eyes and feel the magic!!
We also Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering , Motion Capture Animation, Game Design, Special Effects, 2D/3D Concept Art, Matte Painting ,etc..

Tuesday, 9 February 2016

An Introduction to Game Props Modeling

Hello People!!! We all enjoy playing games. They are just fun. Developers and designers put lot of efforts and take care of even minute things used while developing a Game. Characters, Props, CET, voice, background music, what not…
This time we will be focusing on Game Props Modeling!!!
What are Props in Game?

Assets like road, street light, waterfall, jungle, trees which categorizes the environment, comes under props. Second is, Gun, Knife, Sword or whatever a character is holding in its hand is known as prop. Props in simple language means the object that speaks about the action which a character is going to perform either currently or in near time.

2D Game Assest Design





How props are designed?
Props are created in low polygon using either Maya or Unity software. Usually,modeling props in Maya is preferable. Then, these low poly props models are dragged to Zbrush or Mudbox software for sculpting. Afterwards, a texture is created in ZBrush where a new terrain is drawn virtually. Then, again that prop is brought to Maya where a geometry map is created according to the texture. Finally, XY Shrink wrap script is used to adapt all the details from low poly props model and transform it to a high poly props model giving it a final shape.
If we focus more on Zbrush tool, this software is used for sculpting, detailing and rigging.
Sculpting means creating object by carving, casting, or other shaping techniques.
Detailing means addition of elements in a void object to give it an appropriate shape.
Rigging means supporting element of an object. Say for example, human beings have bones and joints which help them to move their hands and limbs. Similar way, props are given supporting element (rigged ) if required.
This was just an introduction to Game Props Modeling. I hope you have got an idea about modelling props in games which you were not aware before.
GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..   

Monday, 1 February 2016

Importance Understanding top Game Development Platforms


GameYan have always served as the catalysts of growth technologies. Whether consoles or applications, games led the futures market more than any other kind of soft. There are nearly a  decade, the game market has been limited to a few large publishers, but thanks to smart devices, this line has now gone. Individual developers can now find their way directly to the markets. The thing to consider, however, is the game development platform.
Increased demand for game application gave rise to game development platforms. Although iOS and Android continue to rule the market, one can not ignore the escalation of other platforms like Microsoft. Such a situation requires rational understanding of game development platforms for game developers.Here are some important reasons why understanding a game development platform is so important.
1 SDK
Almost all platforms provide developers with SDK. What differs is the robustness of the SDK. For example, if you are looking for lots of APIs, Unity perhaps could serve as the best platform for game development. GameYan  Game Development Studio in this platform will also give you support for multiple mobile platforms that include Windows Phone 8 and BlackBerry also Android and iOS. This certainly gives it another plus point.
2 App Store, or both consoles
Survival of the fittest is the mantra that most applications follow stores. So you have to accept that while smart devices are paving the way for a developer in the big picture, survival is entirely in its hands of developers. That’s why most developers attempt to reach a wider audience by hitting both App Store and consoles. If your goal is just to hit the market the app, then you might want to go for the unit. But if PC and consoles are your goals then Unreal Engine provide a better platform. Some of you may want the other taste success on both levels.For them, Marmalade would be a better choice.
3 Opportunities
Relationship possibilities and game development platforms may seem strange to some of you. A simple example that clarifies the doubts. Unit 4 is free, but go to Unity Pro will cost $ 750 developer. Upside of Unity Pro is that it comes with optional add-ons for iOS, Android and BlackBerry. This means that a single set of yours built with Unity Pro can hit three platforms.
You see now the great opportunity of spending $ 750? Corona SDK, Project Anarchy and many other platforms are there. If you are in more of a platform game development, then go for the one that offers you these new opportunities.
The Bottom Line
Whether a casual game or a multi-player game, every imaginable game in today’s time carries the potential to become a great success. But the central role played by the game development platform can not be ignored. Therefore, assess your skills and go for the one with which you can capture the whole picture with minimum hassle.
Top of Form
GameYan Studio Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, Post Production for Movies, Games etc..     

Friday, 29 January 2016

Travel the world of Motion Capture Animations Studio with GameYan Studio

Motion Capture is precisely what it says: it's physical moves, though execution catch is the whole execution – including your facial execution. In case you're doing, say, combative technique for a computer game,that is movement catch. This is fundamentally another method for recording a performer's execution: sound, facial and physical. Say Andy Serkis .


Motion Capture has turned into the soul technology in creating 3D Games, movie picture/film generation keeping in mind the end goal to get reasonable human developments. Remember?? The 3D film, Avatar which released at the end of December 2009. This is the best sample one can use to portray this innovation. In any case, yes the making of the motion picture took parcel of time. This film was made utilizing Optical Motion Capture System



That year and this year, innovation has propelled a considerable measure. Contrasting and Traditional Marker-based Optical Motion Capture Systems, Marker less Motion Capture Animation Studio is more advent and expensive. This studio does not require any chrome impacts or uncommon suites with markers, this best in class innovation takes a shot at particular calculations to track movements of ongoing. Presently, the artists and amusement engineers can catch impeccable movements in brief timeframe. 
GameYan is about Marker less Motion Capture Animations. From making Face Motion Capture to Full Body Motion Capture and Real Time Motion Capture , this movement studio has denoted its foot shaped impressions in the realm of 3D activity.


Using Marker less Motion Capture Animation Studio, GameYan has achieved specialization in creating miraculous 3D Character Animations for game development, film and movie production, commercial and emerging forms of interactive media with Motion Capture technology. We focus on fine motions of humans and translate it to a usable digital format. With lot of innovations, research and efforts, we create these illusions and add life in them. To retain the integrity of the Character’s performance, driven through the real world, we use MoCap Data.
Here are few of our examples which have created great impact in the world of 3D Animations.
We Provided Services in Character Modeling , Rigging – Animation , Shading – Lighting – Rendering Game Devlopment , Visaul Effect , Production, post production for movies, games etc..